Layouts
A layout is the rule Rift uses to decide where tiled windows go. You can choose one default layout, then give a coding, reading, or chat workspace its own layout later.
Compare the layouts
Section titled “Compare the layouts”| Layout | Windows share the screen like this | Try it if… |
|---|---|---|
| Traditional | A flexible tree of horizontal and vertical splits | you want the most control over individual relationships |
| BSP | Repeated two-way rectangular splits | you want two-way splits without a fixed main window |
| Master-stack | One main area plus a supporting stack | one app is usually more important than the others |
| Stack | Overlapping windows offset along one axis | you want every window large while keeping the rest of the group visible |
| Scrolling | A horizontal strip of columns, including columns beyond the display | you keep many windows open but want each active column to stay readable |
Choose a layout
Section titled “Choose a layout”Traditional is the default and the most general-purpose option. Use Master-stack when one app should have a dedicated main area, or Scrolling when you keep many windows open and want the active one to stay large.
The layout guide shows how to set a default, add gaps, and assign a layout to a workspace.